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PvE#15,303

Builder's Paradise - Production Support (prod-clone)

Offline 187.15.153.103:28515 checked 8d ago

moddedcarbonpve
players now0of 10 slots
7-day average0peak –
rank#15,303top 68%
last wipe · restocked10d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Builder's Paradise - Production Support (prod-clone)?

The server browser reads these tags that Builder's Paradise - Production Support (prod-clone) publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): PvP is off; the world does the killing; ^c (Creative): No gathering needed; this is sandbox building; ^k (Build server): Base building practice and design; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Builder's Paradise - Production Support (prod-clone) in?

The Rust Vending Machine lists that feature Builder's Paradise - Production Support (prod-clone) are: Modded Rust servers, Build and creative servers, Creative Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What rules does Builder's Paradise - Production Support (prod-clone) enforce, and what settings does it run?

The name of Builder's Paradise - Production Support (prod-clone) gives no gather rate. 8 players is the default group size, and that is the cap here. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC is on.

Server details

What location is Builder's Paradise - Production Support (prod-clone) in?

No region is published by Builder's Paradise - Production Support (prod-clone). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 187.15.153.103:28515.

How reliable is Builder's Paradise - Production Support (prod-clone), and is it online now?

No stock on Builder's Paradise - Production Support (prod-clone) at the moment, last seen 8 days 8 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 5 October 2026.

Which Rust build is Builder's Paradise - Production Support (prod-clone) running?

On Windows, Builder's Paradise - Production Support (prod-clone) is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Builder's Paradise - Production Support (prod-clone) compare to other Rust servers in the rankings?

Over the last seven days Builder's Paradise - Production Support (prod-clone) ranks #15,303 on player hours, among the top 68% of all ranked servers.

Is Builder's Paradise - Production Support (prod-clone) busy at the moment?

At the moment Builder's Paradise - Production Support (prod-clone) is offline, with a last sighting 8 days 8 hours ago.

Wipe info

When does Builder's Paradise - Production Support (prod-clone) wipe?

The wipes of Builder's Paradise - Production Support (prod-clone) on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 14 hours ago it made the world it is using now.

Getting in

What is the way to join Builder's Paradise - Production Support (prod-clone)?

In the Rust console (F1), type client.connect 187.15.153.103:28515. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Game build: 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvP is off; the world does the killing.
^c
Creative No gathering needed; this is sandbox building.
^k
Build server Base building practice and design.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.