TESTE SERVER
Online SA 186.212.149.203:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 82% in SA, and #429 of the trio servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 11:17 UTC, in 5d 8h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on TESTE SERVER?
gmrust (Game mode): Rust survival, the standard way; mp1 (Max players): 1 player slots; ts3 (Group limit): 3 is the team ceiling; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes arrive every week; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; SA (South America): The server browser lists it under South America is what TESTE SERVER tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find TESTE SERVER in?
These Rust Vending Machine lists include TESTE SERVER: Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules & map
Which map is currently on TESTE SERVER?
The map on TESTE SERVER is procedural, size 3,450 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.
What rules does TESTE SERVER enforce, and what settings does it run?
No gather rate is given in the name of TESTE SERVER. You can have 3 players at most in a trio group. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find TESTE SERVER?
TESTE SERVER shows the SA tag and lists in South America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 186.212.149.203:28015.
How reliable is TESTE SERVER, and is it online now?
The shelves show TESTE SERVER in stock and online right now. By its own uptime report, the last restart was about 2 hours ago. Over the last 1 full day it was up 21% of the time, 5 of 24 hours. The first sighting of it on Rust Vending Machine was 13 October 2026.
What is the performance like on TESTE SERVER?
Over the last 48 hours the average server fps was 270, with a low of 136. Up to 68,806 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,296 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does TESTE SERVER run?
Rust network protocol 2634 and build 167781 on Windows is what powers TESTE SERVER. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is TESTE SERVER's rank among Rust servers?
The last seven days of player hours place TESTE SERVER at #9,786, in the top 44% of all ranked servers and #185 in South America. In the trio category, it holds #429.
What is the current player count on TESTE SERVER?
TESTE SERVER is carrying 2 players on 1 slots at the moment. The seven-day average stands at 1 players, peaking at 1. The last 48 hours peaked at 20:00 UTC, when it averaged 1 players.
Wipe details
On what schedule does TESTE SERVER wipe?
The estimate of TESTE SERVER's next wipe comes from weekly: 7 days after its last wipe. Due on Tuesday 20 October at 11:17 UTC: its next wipe. 39 hours ago it made the world it is using now. Its tags carry a weekly wipe schedule.
Join the server
What is the way to join TESTE SERVER?
Press F1 in Rust to bring up the console and enter client.connect 186.212.149.203:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Expect a queue: the server is full at the moment.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp1
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
