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Modded#6,220

Rust Offline - Solo

Offline 186.12.229.60:28015 checked 9h ago

moddedcarbon
players now1of 1 slots
7-day average0peak 1
rank#6,220top 28%
last wipe · restocked9d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75109:0012:0016:0000:0020:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:53 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Rust Offline - Solo?

gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins is what Rust Offline - Solo tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rust Offline - Solo appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust Offline - Solo: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Rust Offline - Solo?

Generated by the game, the map on Rust Offline - Solo is procedural.

What rules does Rust Offline - Solo enforce, and what settings does it run?

There is no gather rate in the name Rust Offline - Solo. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is off.

About the server

What location is Rust Offline - Solo in?

There is no region listed for Rust Offline - Solo. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 186.12.229.60:28015.

What is the uptime like on Rust Offline - Solo?

No stock at present: Rust Offline - Solo is offline, last seen 9 hours ago. Over 7 full days, the shelves were stocked for 56 of 168 hours (33%). Its first record on Rust Vending Machine is dated 4 October 2026.

What Rust version does Rust Offline - Solo run?

Rust network protocol 2634 and build 166652 on Windows is what powers Rust Offline - Solo. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Rust Offline - Solo compare to other Rust servers in the rankings?

Over the last seven days Rust Offline - Solo ranks #6,220 on player hours, among the top 28% of all ranked servers.

How many players are on Rust Offline - Solo right now?

At the moment Rust Offline - Solo is offline, with a last sighting 9 hours ago. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 09:00 UTC, when it averaged 1 players.

Wipe details

On what schedule does Rust Offline - Solo wipe?

The wipes of Rust Offline - Solo on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 9 days 2 hours ago.

How does Rust Offline - Solo handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 2 hours in.

Getting in

What steps do you take to join Rust Offline - Solo?

Open Rust and press F1 for the console, then type client.connect 186.12.229.60:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.