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Modded#15,956

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Online 186.12.202.7:28015 checked 14m ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,956top 71%
last wipe · restocked55d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2632 (Protocol): You need protocol 2632 to join, matching your game version; cs161125 (Build): Build 161125; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins is what SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED in?

These Rust Vending Machine lists include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

What map is in play on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED enforce, and what settings does it run?

No gather rate is given in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

About the server

What location is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED in?

There is no region listed for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 186.12.202.7:28015.

How reliable is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it online now?

The shelves show SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED in stock and online right now. Its uptime figure puts the last restart at roughly 37 hours ago. Across the last 7 days, it was available for 164 of 168 hours, or 98% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED perform?

The 48-hour average for server fps is 178, and the floor was 1. Up to 50,179 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 6,743 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED use?

Rust network protocol 2632 and build 161125 on Linux is what powers SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's rank among Rust servers?

The last seven days of player hours place SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,956, in the top 71% of all ranked servers.

Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED busy at the moment?

You will find 0 players filling 10 slots in SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED as things stand. Over the last seven days you would have seen 0 players on average.

Wipe details

On what schedule does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe?

The wipes of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 55 days 9 hours ago.

How to join

What is the way to join SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Open Rust and press F1 for the console, then type client.connect 186.12.202.7:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2632
Protocol You need protocol 2632 to join, matching your game version.
cs161125
Build Build 161125.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.