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Official#954

[SA] Facepunch 2

Online 185.50.107.85:28015 checked 9m ago

official monthly wipes vanilla
players now14of 350 slots
7-day average13peak 35
rank#954top 4%
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 6hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

27wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 350 on average
A2325/ 350 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
A3150/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 330 on average
B1299/ 275 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on [SA] Facepunch 2?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, the standard way; mp350 (Max players): Room for 350; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin is what [SA] Facepunch 2 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Who is behind [SA] Facepunch 2?

[SA] Facepunch 2 and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.

On Rust Vending Machine, which lists and filters can you find [SA] Facepunch 2 in?

These Rust Vending Machine lists include [SA] Facepunch 2: Rust tutorial servers, Official Rust servers in stock and Vanilla Rust servers, in stock. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Settings and rules

Which map is currently on [SA] Facepunch 2?

A procedural map, size 4,500 with seed 1046378604, generated by the game, is what [SA] Facepunch 2 runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does [SA] Facepunch 2 enforce, and what settings does it run?

No gather rate is given in the name of [SA] Facepunch 2. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. It is in the Official tab of Rust's in-game browser. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.

Server info

What is the location of [SA] Facepunch 2?

You will find no region published for [SA] Facepunch 2. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 185.50.107.85:28015.

How stable is [SA] Facepunch 2, and is it currently online?

You can grab [SA] Facepunch 2: it is online as we speak. By its own uptime report, the last restart was about 24 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

How well does [SA] Facepunch 2 perform?

Over the last 48 hours the average server fps was 128, with a low of 50. The entity count reached 133,767: that includes buildings, deployables and everything else. At most it drew 5,551 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What Rust version does [SA] Facepunch 2 run?

Rust network protocol 2634 and build 167781 on Windows is what powers [SA] Facepunch 2. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does [SA] Facepunch 2 sit in the rankings?

Over the last seven days [SA] Facepunch 2 ranks #954 on player hours, among the top 4% of all ranked servers.

What is the current player count on [SA] Facepunch 2?

[SA] Facepunch 2 is carrying 14 players on 350 slots at the moment. It peaked at 35 this week, and the average was 13. Its busiest point in the last 48 hours was 22:00 UTC, averaging 22 players.

Wipe info

How often does [SA] Facepunch 2 wipe?

Only the monthly force wipe applies at [SA] Facepunch 2. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 12 days 19 hours ago it made the world it is using now. Its tags state a wipe each month.

What can you expect on [SA] Facepunch 2 when wipe day comes?

The average busiest point of its recent wipes was 27 players. On the latest wipe, 47 hours after it began, the crowd peaked.

Join the server

What is the way to join [SA] Facepunch 2?

Press F1 in Rust to bring up the console and enter client.connect 185.50.107.85:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Vending Machine

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, the standard way.
mp350
Max players Room for 350.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Other

sc2
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.