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Rust Vending Machine 85,138playing
Modded#15,913

chilling_wave

Online 185.250.36.125:28015 checked 7m ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,913top 72%
last wipe · restocked40d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on chilling_wave?

Here are the tags chilling_wave lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs162929 (Build): Build 162929; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find chilling_wave in?

The Rust Vending Machine lists that feature chilling_wave are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on chilling_wave?

chilling_wave runs a procedural map of size 2,000 with seed 78955152, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on chilling_wave?

There is no gather rate in the name chilling_wave. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

Server info

What location is chilling_wave in?

You will find no region published for chilling_wave. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 185.250.36.125:28015.

What is the uptime like on chilling_wave?

The shelves show chilling_wave in stock and online right now. By its own uptime report, the last restart was about 3 minutes ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is chilling_wave lag-free?

Over the last 48 hours the average server fps was 63, with a low of 4. Up to 23,798 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 1,021 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does chilling_wave run?

On Linux, chilling_wave is running Rust network protocol 2633 and build 162929. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does chilling_wave sit in the rankings?

The last seven days of player hours place chilling_wave at #15,913, in the top 72% of all ranked servers.

Is chilling_wave busy at the moment?

You will find 0 players filling 50 slots in chilling_wave as things stand. The past week gives an average of 0 players.

Wipe details

On what schedule does chilling_wave wipe?

The wipes of chilling_wave on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 40 days 15 hours ago.

Join the server

What steps do you take to join chilling_wave?

Press F1 in Rust to bring up the console and enter client.connect 185.250.36.125:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players Room for 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs162929
Build Build 162929.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.