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Modded#16,853

STAGING BRANCH - RUSTEAMEESTA

Offline 185.216.144.98:28080 checked 15d ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#16,853top 71%
last wipe · restocked15d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 29 SepThu 24 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:59 UTC15d ago 0 – running 0
Thu 24 Sep, 16:00 UTC20d ago 0 – 4.9 days 0
Tue 15 Sep, 14:49 UTC29d ago 3 halved by day 1 9 days 0
Mon 14 Sep, 11:22 UTC31d ago 3 – 1.1 days 1
Sun 13 Sep, 19:43 UTC31d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on STAGING BRANCH - RUSTEAMEESTA?

gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what STAGING BRANCH - RUSTEAMEESTA tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does STAGING BRANCH - RUSTEAMEESTA appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature STAGING BRANCH - RUSTEAMEESTA are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on STAGING BRANCH - RUSTEAMEESTA?

The map on STAGING BRANCH - RUSTEAMEESTA is procedural, size 1,999 with seed 1578372894, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on STAGING BRANCH - RUSTEAMEESTA?

No gather rate is given in the name of STAGING BRANCH - RUSTEAMEESTA. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of STAGING BRANCH - RUSTEAMEESTA?

No region is published by STAGING BRANCH - RUSTEAMEESTA. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 185.216.144.98:28080.

How stable is STAGING BRANCH - RUSTEAMEESTA, and is it currently online?

No stock at present: STAGING BRANCH - RUSTEAMEESTA is offline, last seen 15 days 17 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 13 September 2026.

Which Rust build is STAGING BRANCH - RUSTEAMEESTA running?

On Windows, STAGING BRANCH - RUSTEAMEESTA is running Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is STAGING BRANCH - RUSTEAMEESTA's rank among Rust servers?

The last seven days of player hours place STAGING BRANCH - RUSTEAMEESTA at #16,853, in the top 71% of all ranked servers.

How many players are on STAGING BRANCH - RUSTEAMEESTA right now?

Current status for STAGING BRANCH - RUSTEAMEESTA: offline, last seen 15 days 17 hours ago.

Wipe info

How often does STAGING BRANCH - RUSTEAMEESTA wipe?

No next wipe can be predicted for STAGING BRANCH - RUSTEAMEESTA, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 15 days 23 hours ago.

How does STAGING BRANCH - RUSTEAMEESTA handle wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.

How to join

What steps do you take to join STAGING BRANCH - RUSTEAMEESTA?

In the Rust console (F1), type client.connect 185.216.144.98:28080. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build Build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.