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PvE#3,157

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Online EU 185.216.144.68:28540 checked 11m ago

biweekly wipes moddedoxidepve
players now2of 50 slots
7-day average1peak 6
rank#3,157top 14% · #1164 in EU
last wipe · restocked13d agobiweekly schedule
next wipe · restock20hThu 15 Oct, 18:32 UTC

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:32 UTC, in 20h. Its biweekly schedule tag · low confidence

14 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 20hThu 15 Oct, 18:32 UTC
  2. 14d 20hThu 29 Oct, 18:32 UTC
  3. 21d 20hThu 5 Nov, 19:00 UTCFW
  4. 28d 20hThu 12 Nov, 18:32 UTC
  5. 42d 20hThu 26 Nov, 18:32 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:32 UTC FW13d ago 5 – running 0
Thu 17 Sep, 17:56 UTC27d ago 3 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts20 (Group limit): 20 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Wipes land every fortnight; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Europe is where the server browser files it is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: EU Rust servers in stock, Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is procedural, size 4,200 with seed 19, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

Which settings and rules apply on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

There is no gather rate in the name [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. The group size is capped at 20 players. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The EU tag places [EU] Salvaged-Life | PVE | NPC | ZOMBIES | in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 185.216.144.68:28540.

How reliable is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, and is it online now?

Open for trade right now: [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is online. Its uptime figure puts the last restart at roughly 6 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The 48-hour average for server fps is 96, and the floor was 7. Up to 97,495 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,226 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | use?

On Windows, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s rank among Rust servers?

The last seven days of player hours place [EU] Salvaged-Life | PVE | NPC | ZOMBIES | at #3,157, in the top 14% of all ranked servers and #1,164 in Europe.

Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | busy at the moment?

You will find 2 players filling 50 slots in [EU] Salvaged-Life | PVE | NPC | ZOMBIES | as things stand. The seven-day average stands at 1 players, peaking at 6. Its busiest point in the last 48 hours was 20:00 UTC, averaging 6 players.

Wipe details

How often does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe?

As the record holds too few of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s wipes to confirm the schedule, the prediction goes by its tag. Due on Thursday 15 October at 18:32 UTC: its next wipe. 13 days 3 hours ago it made the world it is using now. The tags carry a two-weekly wipe schedule.

How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | handle wipe day?

The average busiest point of its recent wipes was 4 players. On the latest wipe, 2 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Join the server

What steps do you take to join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

In the Rust console (F1), type client.connect 185.216.144.68:28540. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/jymGN2PPjd for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players 50 player slots.
ts20
Group limit 20 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe Europe is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.