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Modded#959

ShockRust | Fight

Online 185.207.214.212:35200 checked 11m ago

moddedoxide
players now1of 50 slots
7-day average13peak 76
rank#959top 4%
last wipe · restocked104d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
01020304002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on ShockRust | Fight?

Here are the tags ShockRust | Fight lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): Room for 50; v2556 (Protocol): Protocol 2556: your game must match to get in; cs104046 (Build): It runs on build 104046; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find ShockRust | Fight in?

These Rust Vending Machine lists include ShockRust | Fight: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Average players: 10+ on average.

Rules & map

Which map is currently on ShockRust | Fight?

ShockRust | Fight runs a procedural map of size 1,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

Which settings and rules apply on ShockRust | Fight?

No gather rate is given in the name of ShockRust | Fight. The group limit is not given. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find ShockRust | Fight?

There is no region listed for ShockRust | Fight. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 185.207.214.212:35200.

How reliable is ShockRust | Fight, and is it online now?

The shelves show ShockRust | Fight in stock and online right now. Its uptime figure puts the last restart at roughly 2 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on ShockRust | Fight?

Over the last 48 hours the average server fps was 139, with a low of 131. The entity count reached 4,620: that includes buildings, deployables and everything else. Memory use peaked at 1,106 MB. What players call lag comes from low fps and an entity count on the rise.

What version does ShockRust | Fight use?

The setup: ShockRust | Fight on Linux, Rust network protocol 2556 and build 104046. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does ShockRust | Fight sit in the rankings?

The last seven days of player hours place ShockRust | Fight at #959, in the top 4% of all ranked servers.

What is the current player count on ShockRust | Fight?

Right now 50 slots in ShockRust | Fight hold 1 players. The seven-day average is 13, and the busiest point reached 76. Its busiest point in the last 48 hours was 14:00 UTC, averaging 31 players.

Wipe details

How often does ShockRust | Fight wipe?

There are not yet enough recorded wipes from ShockRust | Fight to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 104 days 4 hours ago.

Join the server

What is the way to join ShockRust | Fight?

In the Rust console (F1), type client.connect 185.207.214.212:35200. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players Room for 50.
v2556
Protocol Protocol 2556: your game must match to get in.
cs104046
Build It runs on build 104046.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.