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Rust Vending Machine 51,989playing
Modded#1,935

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]

Online 185.207.214.206:35010 checked 9m ago

5x vanillamoddedcarbon
players now3of 250 slots
7-day average3peak 10
rank#1,935top 9%
last wipe · restocked1d agono schedule published
next wipe · restock5d 0hTue 20 Oct, 12:00 UTC

Players

AveragePeakWipe
02.557.51012:0021:0006:0016:0001:0010:00Wiped Tue 13 Oct, 12:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0021:0006:0016:0001:0010:00Wiped Tue 13 Oct, 12:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 20 October, 12:00 UTC, in 5d 0h. Every Tuesday at 12:00 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 5.5

Coming wipes

  1. 5d 0hTue 20 Oct, 12:00 UTC
  2. 12d 0hTue 27 Oct, 12:00 UTC
  3. 19d 0hTue 3 Nov, 12:00 UTC
  4. 21d 7hThu 5 Nov, 19:00 UTCFW
  5. 26d 0hTue 10 Nov, 12:00 UTC
  6. 33d 0hTue 17 Nov, 12:00 UTC
  7. 40d 0hTue 24 Nov, 12:00 UTC

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:00 UTC1d ago – – running 1
Tue 6 Oct, 11:58 UTC8d ago 9 halved by day 6 7 days 4
Thu 1 Oct, 17:58 UTC FW13d ago 9 held half 4.8 days 4
Tue 29 Sep, 11:58 UTC15d ago 10 held half 2.2 days 3
Tue 22 Sep, 12:00 UTC22d ago 11 held half 7 days 1
Tue 15 Sep, 11:59 UTC29d ago 10 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Here are the tags URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp250 (Max players): The cap is 250; ts99 (Group limit): A team holds 99 at most; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Who is behind URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] and 3 other servers we track publish a urban-rust.org hostname, so one operator most likely runs them.

Where does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]: Top 5x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

Settings and rules

What map is in play on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

The map on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is procedural, size 3,500 with seed 397719560, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Its name shows a 5x gather rate for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. The player cap for a group is 99. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.

Server details

What location is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] in?

No region is published by URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 185.207.214.206:35010.

What is the uptime like on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

You can grab URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]: it is online as we speak. The uptime counter points to a restart about 7 hours ago. Across the last 7 days, it was available for 162 of 168 hours, or 96% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

Is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] lag-free?

Server fps over the last 48 hours averaged 224 and never dropped below 140. The entity count reached 70,994: that includes buildings, deployables and everything else. The highest memory reading was 3,410 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] use?

The setup: URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]'s rank among Rust servers?

The last seven days of player hours place URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] at #1,935, in the top 9% of all ranked servers.

How many players are on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] right now?

Right now 250 slots in URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] hold 3 players. It peaked at 10 this week, and the average was 3. The last 48 hours peaked at 20:00 UTC, when it averaged 7 players.

Wipe schedule

How often does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] wipe?

The schedule at URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is to wipe every Tuesday at 12:00 UTC. Due on Tuesday 20 October at 12:00 UTC: its next wipe. The world it has now started 47 hours ago.

How does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] handle wipe day?

At their busiest, its recent wipes averaged 9 players. On the latest wipe, 29 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 5.5.

Join the server

What is the way to join URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Press F1 in Rust to bring up the console and enter client.connect 185.207.214.206:35010. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://urban-rust.org for its website.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts99

Game

gmvanilla
Game mode Unmodified survival play.
mp250
Max players The cap is 250.
ts99
Group limit A team holds 99 at most.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.