PBGaming Test Server
Online 185.206.148.48:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 13:44 UTC9d ago | 1 | – | running | 0 |
| Fri 2 Oct, 01:25 UTC12d ago | 0 | – | 3.5 days | 0 |
| Tue 22 Sep, 00:06 UTC22d ago | 1 | halved by day 1 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on PBGaming Test Server?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167058 (Build): It runs on build 167058; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what PBGaming Test Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does PBGaming Test Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature PBGaming Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on PBGaming Test Server?
PBGaming Test Server runs a procedural map of size 4,500 with seed 676767, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does PBGaming Test Server enforce, and what settings does it run?
There is no gather rate in the name PBGaming Test Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
About the server
Where can you find PBGaming Test Server?
You will find no region published for PBGaming Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 185.206.148.48:28035.
How reliable is PBGaming Test Server, and is it online now?
The shelves show PBGaming Test Server in stock and online right now. By its own uptime report, the last restart was about 6 days 22 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is PBGaming Test Server lag-free?
Server fps over the last 48 hours averaged 84 and never dropped below 45. Up to 121,652 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 5,558 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does PBGaming Test Server run?
The setup: PBGaming Test Server on Windows, Rust network protocol 2634 and build 167058. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is PBGaming Test Server's rank among Rust servers?
Over the last seven days PBGaming Test Server ranks #15,899 on player hours, among the top 72% of all ranked servers.
What is the current player count on PBGaming Test Server?
You will find 0 players filling 50 slots in PBGaming Test Server as things stand. The past week gives an average of 0 players.
Wipe details
When does PBGaming Test Server wipe?
There is no way to predict the next wipe at PBGaming Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 9 days 8 hours ago.
What happens on PBGaming Test Server on wipe day?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 2 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.
Getting in
What is the way to join PBGaming Test Server?
Press F1 in Rust to bring up the console and enter client.connect 185.206.148.48:28035. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.