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Modded#15,490

DUST | Permacore World [beta test]

Offline NA 185.199.95.83:28015 checked 24d ago

monthly wipes moddedcarbonhardcore
players now0of 100 slots
7-day average0peak –
rank#15,490top 69% · #1585 in NA
last wipe · restocked28d agomonthly schedule
next wipe · restock22d 14hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 15:32 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on DUST | Permacore World [beta test]?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): It runs on build 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^h (Hardcore): The hardcore ruleset, with fewer aids and harsher survival; ^r (Roleplay): It runs as a roleplay server; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the server browser files it is what DUST | Permacore World [beta test] tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does DUST | Permacore World [beta test] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include DUST | Permacore World [beta test]: Modded Rust servers, Roleplay Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

What map is in play on DUST | Permacore World [beta test]?

Generated by the game, the map on DUST | Permacore World [beta test] is procedural and size 3,500.

What rules does DUST | Permacore World [beta test] enforce, and what settings does it run?

The name of DUST | Permacore World [beta test] gives no gather rate. 8 players is the default group size, and that is the cap here. You play hardcore, Facepunch's most punishing mode. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What location is DUST | Permacore World [beta test] in?

DUST | Permacore World [beta test] shows the NA tag and lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 185.199.95.83:28015.

How reliable is DUST | Permacore World [beta test], and is it online now?

No stock on DUST | Permacore World [beta test] at the moment, last seen 24 days 8 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 13 September 2026.

What version does DUST | Permacore World [beta test] use?

On Linux, DUST | Permacore World [beta test] is running Rust network protocol 2633 and build 163794. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does DUST | Permacore World [beta test] compare to other Rust servers in the rankings?

For player hours over the last seven days, DUST | Permacore World [beta test] is #15,490 across all ranked servers, in the top 69%, and #1,585 in North America.

What is the current player count on DUST | Permacore World [beta test]?

At the moment DUST | Permacore World [beta test] is offline, with a last sighting 24 days 8 hours ago.

Wipe details

When does DUST | Permacore World [beta test] wipe?

Only the monthly force wipe applies at DUST | Permacore World [beta test]. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 28 days 13 hours ago it made the world it is using now. Its tags state a wipe each month.

How does DUST | Permacore World [beta test] handle wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 31 hours after the wipe.

How to join

What steps do you take to join DUST | Permacore World [beta test]?

Press F1 in Rust to bring up the console and enter client.connect 185.199.95.83:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://discord.com/invite/4TbKYntTZd for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^h,^r,NA,gmrust,cs163794,ts8

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players 100 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build It runs on build 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^h
Hardcore The hardcore ruleset, with fewer aids and harsher survival.

Gameplay

^r
Roleplay It runs as a roleplay server.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.