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Modded#15,998

RU-2 POX

Online 185.189.255.192:35200 checked 18m ago

trio vanillamoddedcarbon
players now0of 300 slots
7-day average0peak –
rank#15,998top 71%
last wipe · restocked7d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct7 Oct10 Oct13 Oct

Top 71% of all ranked servers, and #503 of the trio servers (top 85%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 21:16 UTC7d ago 0 – running 0
Thu 1 Oct, 18:21 UTC FW11d ago 1 halved by day 1 4.1 days 0
Thu 1 Oct, 02:07 UTC12d ago 3 – 0.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on RU-2 POX?

gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Room for 300; ts3 (Group limit): 3 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins is what RU-2 POX tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Who manages RU-2 POX?

The mrazrust.top hostname RU-2 POX uses is also published by 3 other servers we track, pointing to a single operator.

Where does RU-2 POX appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RU-2 POX: EU Rust servers in stock, Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on RU-2 POX?

A procedural map, size 4,000 with seed 1337, generated by the game, is what RU-2 POX runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: MyMap.

What rules does RU-2 POX enforce, and what settings does it run?

The name of RU-2 POX gives no gather rate. trio groups are capped at 3 players. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find RU-2 POX?

Without a region tag, RU-2 POX's name still points to Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 185.189.255.192:35200.

How reliable is RU-2 POX, and is it online now?

Open for trade right now: RU-2 POX is online. Over 7 full days, the shelves were stocked for 63 of 168 hours (38%). Its first record on Rust Vending Machine is dated 29 September 2026.

Which Rust build is RU-2 POX running?

Rust network protocol 2634 and build 167781 on Linux is what powers RU-2 POX. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does RU-2 POX sit in the rankings?

Over the last seven days RU-2 POX ranks #15,998 on player hours, among the top 71% of all ranked servers. It ranks #503 among trio servers.

How many players are on RU-2 POX right now?

Right now 300 slots in RU-2 POX hold 0 players. The seven-day average stands at 0 players.

Wipe info

On what schedule does RU-2 POX wipe?

No next wipe can be predicted for RU-2 POX, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 7 days 20 hours ago.

What happens on RU-2 POX on wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.

Getting in

What is the way to join RU-2 POX?

In the Rust console (F1), type client.connect 185.189.255.192:35200. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players Room for 300.
ts3
Group limit 3 is the team ceiling.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.