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Rust Vending Machine 67,831playing
Modded#1,892

RolePlayRust #1

Online 185.158.112.236:10000 checked 9m ago

moddedoxide
players now3of 10 slots
7-day average3peak 13
rank#1,892top 8%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
02.557.51022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14 daysusual gapbetween real wipes
20wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 47 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW12d ago 24+1 queue – running 1
Thu 17 Sep, 19:05 UTC26d ago 17+1 queue halved by day 12 14 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RolePlayRust #1?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what RolePlayRust #1 tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RolePlayRust #1 in?

The Rust Vending Machine lists that feature RolePlayRust #1 are: Modded Rust servers and Roleplay Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on RolePlayRust #1?

A procedural map, size 4,500 with seed 2009123551, generated by the game, is what RolePlayRust #1 runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does RolePlayRust #1 enforce, and what settings does it run?

There is no gather rate in the name RolePlayRust #1. The player cap for a group is 20. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of RolePlayRust #1?

You will find no region published for RolePlayRust #1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 185.158.112.236:10000.

How reliable is RolePlayRust #1, and is it online now?

Open for trade right now: RolePlayRust #1 is online. The uptime counter points to a restart about 20 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on RolePlayRust #1?

The 48-hour average for server fps is 82, and the floor was 50. The entity count reached 162,530: that includes buildings, deployables and everything else. The highest memory reading was 4,370 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does RolePlayRust #1 run?

The setup: RolePlayRust #1 on Windows, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does RolePlayRust #1 sit in the rankings?

The last seven days of player hours place RolePlayRust #1 at #1,892, in the top 8% of all ranked servers.

What is the current player count on RolePlayRust #1?

RolePlayRust #1 is carrying 3 players on 10 slots at the moment. The seven-day average is 3, and the busiest point reached 13. The last 48 hours peaked at 16:00 UTC, when it averaged 8 players.

Wipe info

On what schedule does RolePlayRust #1 wipe?

The wipes of RolePlayRust #1 on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days 1 hours ago.

What happens on RolePlayRust #1 on wipe day?

The average busiest point of its recent wipes was 20 players. On the latest wipe the peak came at 47 hours, with a queue of 1. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. By day 12 the crowd had dropped below half in the wipes that failed to hold.

How to join

What is the way to join RolePlayRust #1?

In the Rust console (F1), type client.connect 185.158.112.236:10000. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://rprust.gamestores.app/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts20,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players The cap is 10.
ts20
Group limit Teams cap at 20.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.