OPEN TEST | IRON HAVEN | PvE
Online 185.156.53.136:26271 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:15 UTC6d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on OPEN TEST | IRON HAVEN | PvE?
The server browser reads these tags that OPEN TEST | IRON HAVEN | PvE publishes: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does OPEN TEST | IRON HAVEN | PvE appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include OPEN TEST | IRON HAVEN | PvE: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is currently on OPEN TEST | IRON HAVEN | PvE?
The map on OPEN TEST | IRON HAVEN | PvE is procedural, size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.
Which settings and rules apply on OPEN TEST | IRON HAVEN | PvE?
The name of OPEN TEST | IRON HAVEN | PvE gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
About the server
What location is OPEN TEST | IRON HAVEN | PvE in?
There is no region listed for OPEN TEST | IRON HAVEN | PvE. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 185.156.53.136:26271.
What is the uptime like on OPEN TEST | IRON HAVEN | PvE?
Open for trade right now: OPEN TEST | IRON HAVEN | PvE is online. The uptime counter points to a restart about 2 days 1 hours ago. Across the last 6 days, it was available for 144 of 144 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 7 October 2026.
How well does OPEN TEST | IRON HAVEN | PvE perform?
Server fps over the last 48 hours averaged 56 and never dropped below 38. At its peak it held 87,417 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,568 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does OPEN TEST | IRON HAVEN | PvE run?
Rust network protocol 2634 and build 167584 on Linux is what powers OPEN TEST | IRON HAVEN | PvE. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is OPEN TEST | IRON HAVEN | PvE's rank among Rust servers?
Over the last seven days OPEN TEST | IRON HAVEN | PvE ranks #5,523 on player hours, among the top 25% of all ranked servers.
How many players are on OPEN TEST | IRON HAVEN | PvE right now?
You will find 0 players filling 100 slots in OPEN TEST | IRON HAVEN | PvE as things stand. It peaked at 3 this week, and the average was 0. The last 48 hours peaked at 17:00 UTC, when it averaged 0 players.
Wipe details
When does OPEN TEST | IRON HAVEN | PvE wipe?
There are not yet enough recorded wipes from OPEN TEST | IRON HAVEN | PvE to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 6 days 22 hours ago it made the world it is using now.
What can you expect on OPEN TEST | IRON HAVEN | PvE when wipe day comes?
The average busiest point of its recent wipes was 3 players. The crowd on the latest wipe was at its largest 4 hours after the wipe.
Join the server
What steps do you take to join OPEN TEST | IRON HAVEN | PvE?
Open Rust and press F1 for the console, then type client.connect 185.156.53.136:26271. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.