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Modded#15,381

Development Server

Offline 185.132.178.103:28015 checked 24d ago

moddedoxide
players now0of 5 slots
7-day average0peak –
rank#15,381no region published
last wipe · restocked24d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Development Server?

The server browser reads these tags that Development Server publishes: gmrust (Game mode): The standard survival game mode; mp5 (Max players): The cap is 5; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): Game build: 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Development Server in?

These Rust Vending Machine lists include Development Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is currently on Development Server?

Generated by the game, the map on Development Server is procedural.

What rules does Development Server enforce, and what settings does it run?

There is no gather rate in the name Development Server. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is Development Server in?

There is no region listed for Development Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 185.132.178.103:28015.

How reliable is Development Server, and is it online now?

No stock at present: Development Server is offline, last seen 24 days 18 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 19 September 2026.

Which Rust build is Development Server running?

The setup: Development Server on Windows, Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does Development Server compare to other Rust servers in the rankings?

The last seven days of player hours place Development Server at #15,381, in the top – of all ranked servers.

Is Development Server busy at the moment?

Current status for Development Server: offline, last seen 24 days 18 hours ago.

Wipe schedule

How often does Development Server wipe?

Too few wipes of Development Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 19 hours ago it made the world it is using now.

How to join

What is the way to join Development Server?

Open Rust and press F1 for the console, then type client.connect 185.132.178.103:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp5
Max players The cap is 5.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build Game build: 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.