crom_rust_test
Offline 180.20.143.169:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 10:40 UTC8d ago | 4 | – | running | 0 |
| Sat 3 Oct, 06:34 UTC12d ago | 4 | held half | 4.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on crom_rust_test?
The server browser reads these tags that crom_rust_test publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does crom_rust_test appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature crom_rust_test are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on crom_rust_test?
crom_rust_test runs a procedural map of size 4,000 with seed 179845, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does crom_rust_test enforce, and what settings does it run?
There is no gather rate in the name crom_rust_test. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.
About the server
What is the location of crom_rust_test?
You will find no region published for crom_rust_test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 180.20.143.169:28015.
How reliable is crom_rust_test, and is it online now?
No stock on crom_rust_test at the moment, last seen 2 hours ago. By its own uptime report, the last restart was about 34 minutes ago. 63 of 168 hours online over the last 7 full days, or 38% uptime. It came to Rust Vending Machine's notice on 18 September 2026.
How well does crom_rust_test perform?
Server fps over the last 48 hours averaged 115 and never dropped below 109. The entity count reached 87,595: that includes buildings, deployables and everything else. The highest memory reading was 1,502 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does crom_rust_test run?
The setup: crom_rust_test on Windows, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does crom_rust_test compare to other Rust servers in the rankings?
Over the last seven days crom_rust_test ranks #4,344 on player hours, among the top 20% of all ranked servers.
How many players are on crom_rust_test right now?
You will find crom_rust_test offline right now; its last sighting was 2 hours ago. It peaked at 4 this week, and the average was 1. The last 48 hours peaked at 14:00 UTC, when it averaged 1 players.
Wipe info
When does crom_rust_test wipe?
The wipes of crom_rust_test on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 8 days 6 hours ago.
What happens on crom_rust_test on wipe day?
At their busiest, its recent wipes averaged 4 players. Peak crowd on the latest wipe came 1 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
How to join
What is the way to join crom_rust_test?
Open Rust and press F1 for the console, then type client.connect 180.20.143.169:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.