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Modded#9,307

FREEld Test Server

Offline 180.196.11.127:28015 checked 4h ago

moddedcarbon
players now1of 1 slots
7-day average1peak 1
rank#9,307top 42%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75108:0009:0011:0012:0014:0015:00

Hourly average and peak, UTC.

Server performance

02040608008:0009:0011:0012:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW13d ago 1 – running 1
Mon 14 Sep, 09:32 UTC30d ago 1 halved by day 1 17.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on FREEld Test Server?

gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Room for 1; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what FREEld Test Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does FREEld Test Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature FREEld Test Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on FREEld Test Server?

FREEld Test Server runs a procedural map of size 3,750 with seed 8120, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on FREEld Test Server?

No gather rate is given in the name of FREEld Test Server. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find FREEld Test Server?

No region is published by FREEld Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 180.196.11.127:28015.

How stable is FREEld Test Server, and is it currently online?

Right now FREEld Test Server is not in stock, last seen 4 hours ago. Its uptime figure puts the last restart at roughly 6 hours ago. Across the last 7 days, it was available for 1 of 168 hours, or 1% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on FREEld Test Server?

The 48-hour average for server fps is 60, and the floor was 60. Up to 78,534 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,437 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does FREEld Test Server use?

Rust network protocol 2634 and build 167781 on Windows is what powers FREEld Test Server. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is FREEld Test Server's rank among Rust servers?

Over the last seven days FREEld Test Server ranks #9,307 on player hours, among the top 42% of all ranked servers.

What is the current player count on FREEld Test Server?

At the moment FREEld Test Server is offline, with a last sighting 4 hours ago. The seven-day average is 1, and the busiest point reached 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

Wipe details

How often does FREEld Test Server wipe?

Too few wipes of FREEld Test Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 13 days 1 hours ago it made the world it is using now.

What happens on FREEld Test Server on wipe day?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What is the way to join FREEld Test Server?

In the Rust console (F1), type client.connect 180.196.11.127:28015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://freeld-serv.com/.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Room for 1.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.