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Rust Vending Machine 37,866playing
Modded#15,885

Rusthouse Main

Online 178.25.126.19:28015 checked 15m ago

moddedcarbon
players now0of 100 slots
7-day average0peak –
rank#15,885top 72%
last wipe · restocked6d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:12 UTC6d ago 0 – running 0
Thu 1 Oct, 18:46 UTC FW13d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Rusthouse Main?

The server browser reads these tags that Rusthouse Main publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rusthouse Main appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rusthouse Main are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on Rusthouse Main?

The map on Rusthouse Main is procedural, size 3,750 with seed 712231994, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Rusthouse Main?

There is no gather rate in the name Rusthouse Main. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC is on.

About the server

What location is Rusthouse Main in?

You will find no region published for Rusthouse Main. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 178.25.126.19:28015.

What is the uptime like on Rusthouse Main?

The shelves show Rusthouse Main in stock and online right now. By its own uptime report, the last restart was about 3 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on Rusthouse Main?

Over the last 48 hours the average server fps was 184, with a low of 123. Up to 83,170 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,976 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Rusthouse Main use?

Rust network protocol 2634 and build 167781 on Windows is what powers Rusthouse Main. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does Rusthouse Main sit in the rankings?

The last seven days of player hours place Rusthouse Main at #15,885, in the top 72% of all ranked servers.

How many players are on Rusthouse Main right now?

You will find 0 players filling 100 slots in Rusthouse Main as things stand. The seven-day average stands at 0 players.

Wipe details

On what schedule does Rusthouse Main wipe?

The wipes of Rusthouse Main on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 14 hours ago it made the world it is using now.

How does Rusthouse Main handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 2 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join Rusthouse Main?

Press F1 in Rust to bring up the console and enter client.connect 178.25.126.19:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://discord.com/invite/HtSVTWzFtS for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players The cap is 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.