Skip to the shelves
Rust Vending Machine 78,700playing
Modded#12,106

Rust Oxide Dev - Local

Offline 176.60.53.244:28115 checked 1d ago

moddedoxide
players now1of 2 slots
7-day average1peak 1
rank#12,106top 54%
last wipe · restocked7d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75107:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Rust Oxide Dev - Local?

The server browser reads these tags that Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Room for 2; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rust Oxide Dev - Local appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rust Oxide Dev - Local are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Rust Oxide Dev - Local?

Generated by the game, the map on Rust Oxide Dev - Local is procedural.

What rules does Rust Oxide Dev - Local enforce, and what settings does it run?

The name of Rust Oxide Dev - Local gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Rust Oxide Dev - Local?

No region is published by Rust Oxide Dev - Local. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 176.60.53.244:28115.

What is the uptime like on Rust Oxide Dev - Local?

Right now Rust Oxide Dev - Local is not in stock, last seen 31 hours ago. It came to Rust Vending Machine's notice on 13 October 2026.

What Rust version does Rust Oxide Dev - Local run?

Rust network protocol 2634 and build 167584 on Windows is what powers Rust Oxide Dev - Local. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does Rust Oxide Dev - Local compare to other Rust servers in the rankings?

The last seven days of player hours place Rust Oxide Dev - Local at #12,106, in the top 54% of all ranked servers.

What is the current player count on Rust Oxide Dev - Local?

At the moment Rust Oxide Dev - Local is offline, with a last sighting 31 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.

Wipe schedule

How often does Rust Oxide Dev - Local wipe?

The wipes of Rust Oxide Dev - Local on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 7 days 2 hours ago.

How to join

What is the way to join Rust Oxide Dev - Local?

In the Rust console (F1), type client.connect 176.60.53.244:28115. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Room for 2.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build It runs on build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.