Skip to the shelves
Rust Vending Machine 33,340playing
Modded#11,083

Rust Oxide Dev - Local

Offline 176.60.53.18:28115 checked 2d ago

moddedoxide
players now0of 2 slots
7-day average1peak 1
rank#11,083top 50%
last wipe · restocked6d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Rust Oxide Dev - Local?

gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Rust Oxide Dev - Local tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Rust Oxide Dev - Local appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rust Oxide Dev - Local are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What map is in play on Rust Oxide Dev - Local?

Generated by the game, the map on Rust Oxide Dev - Local is procedural.

Which settings and rules apply on Rust Oxide Dev - Local?

There is no gather rate in the name Rust Oxide Dev - Local. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Rust Oxide Dev - Local?

There is no region listed for Rust Oxide Dev - Local. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 176.60.53.18:28115.

What is the uptime like on Rust Oxide Dev - Local?

No stock at present: Rust Oxide Dev - Local is offline, last seen 2 days 20 hours ago. 2 of 72 hours online over the last 3 full days, or 3% uptime. The first sighting of it on Rust Vending Machine was 10 October 2026.

Which Rust build is Rust Oxide Dev - Local running?

On Windows, Rust Oxide Dev - Local is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Rust Oxide Dev - Local compare to other Rust servers in the rankings?

The last seven days of player hours place Rust Oxide Dev - Local at #11,083, in the top 50% of all ranked servers.

How many players are on Rust Oxide Dev - Local right now?

At the moment Rust Oxide Dev - Local is offline, with a last sighting 2 days 20 hours ago. The seven-day average is 1, and the busiest point reached 1.

Wipe schedule

On what schedule does Rust Oxide Dev - Local wipe?

There are not yet enough recorded wipes from Rust Oxide Dev - Local to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 6 days 16 hours ago.

How to join

What steps do you take to join Rust Oxide Dev - Local?

Open Rust and press F1 for the console, then type client.connect 176.60.53.18:28115. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.