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Modded#16,434

Rust Oxide Dev - Local

Offline 176.60.52.120:28115 checked 19d ago

moddedoxide
players now0of 2 slots
7-day average0peak –
rank#16,434top 71%
last wipe · restocked33d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 10 Sep, 21:54 UTC33d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust Oxide Dev - Local?

gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Room for 2; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what Rust Oxide Dev - Local tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Rust Oxide Dev - Local in?

These Rust Vending Machine lists include Rust Oxide Dev - Local: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is in play on Rust Oxide Dev - Local?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Which settings and rules apply on Rust Oxide Dev - Local?

There is no gather rate in the name Rust Oxide Dev - Local. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find Rust Oxide Dev - Local?

There is no region listed for Rust Oxide Dev - Local. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 176.60.52.120:28115.

How reliable is Rust Oxide Dev - Local, and is it online now?

No stock at present: Rust Oxide Dev - Local is offline, last seen 19 days 2 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 25 September 2026.

What version does Rust Oxide Dev - Local use?

Rust network protocol 2633 and build 164530 on Windows is what powers Rust Oxide Dev - Local. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Rust Oxide Dev - Local compare to other Rust servers in the rankings?

Over the last seven days Rust Oxide Dev - Local ranks #16,434 on player hours, among the top 71% of all ranked servers.

Is Rust Oxide Dev - Local busy at the moment?

At the moment Rust Oxide Dev - Local is offline, with a last sighting 19 days 2 hours ago.

Wipe info

When does Rust Oxide Dev - Local wipe?

There are not yet enough recorded wipes from Rust Oxide Dev - Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 33 days 21 hours ago.

How to join

What steps do you take to join Rust Oxide Dev - Local?

In the Rust console (F1), type client.connect 176.60.52.120:28115. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Room for 2.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.