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Modded#10,990

Rust Oxide Dev - Local

Offline 176.60.35.31:28115 checked 14h ago

moddedoxide
players now1of 2 slots
7-day average1peak 1
rank#10,990top 49%
last wipe · restocked6d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75115:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rust Oxide Dev - Local?

Here are the tags Rust Oxide Dev - Local lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rust Oxide Dev - Local appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rust Oxide Dev - Local are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on Rust Oxide Dev - Local?

Generated by the game, the map on Rust Oxide Dev - Local is procedural.

What rules does Rust Oxide Dev - Local enforce, and what settings does it run?

No gather rate is given in the name of Rust Oxide Dev - Local. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server details

What location is Rust Oxide Dev - Local in?

You will find no region published for Rust Oxide Dev - Local. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 176.60.35.31:28115.

What is the uptime like on Rust Oxide Dev - Local?

Right now Rust Oxide Dev - Local is not in stock, last seen 14 hours ago. Its first record on Rust Vending Machine is dated 13 October 2026.

What version does Rust Oxide Dev - Local use?

Rust network protocol 2634 and build 167781 on Windows is what powers Rust Oxide Dev - Local. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does Rust Oxide Dev - Local sit in the rankings?

The last seven days of player hours place Rust Oxide Dev - Local at #10,990, in the top 49% of all ranked servers.

What is the current player count on Rust Oxide Dev - Local?

At the moment Rust Oxide Dev - Local is offline, with a last sighting 14 hours ago. The seven-day average is 1, and the busiest point reached 1. The last 48 hours peaked at 15:00 UTC, when it averaged 1 players.

Wipe info

How often does Rust Oxide Dev - Local wipe?

Too few wipes of Rust Oxide Dev - Local are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 6 days 20 hours ago.

Join the server

What is the way to join Rust Oxide Dev - Local?

Press F1 in Rust to bring up the console and enter client.connect 176.60.35.31:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The cap is 2.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.