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Modded#13,897

Wasteland Wanderers - LOCAL TEST

Offline 176.249.238.16:28115 checked 13d ago

moddedoxide
players now1of 5 slots
7-day average0peak –
rank#13,897top 60%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:59 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Wasteland Wanderers - LOCAL TEST?

The server browser reads these tags that Wasteland Wanderers - LOCAL TEST publishes: gmrust (Game mode): The standard survival game mode; mp5 (Max players): Room for 5; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): It runs on build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Wasteland Wanderers - LOCAL TEST appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Wasteland Wanderers - LOCAL TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which settings and rules apply on Wasteland Wanderers - LOCAL TEST?

No gather rate is given in the name of Wasteland Wanderers - LOCAL TEST. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What location is Wasteland Wanderers - LOCAL TEST in?

No region is published by Wasteland Wanderers - LOCAL TEST. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 176.249.238.16:28115.

How stable is Wasteland Wanderers - LOCAL TEST, and is it currently online?

Right now Wasteland Wanderers - LOCAL TEST is not in stock, last seen 13 days 3 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 1 October 2026.

Which Rust build is Wasteland Wanderers - LOCAL TEST running?

On Windows, Wasteland Wanderers - LOCAL TEST is running Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Wasteland Wanderers - LOCAL TEST sit in the rankings?

Over the last seven days Wasteland Wanderers - LOCAL TEST ranks #13,897 on player hours, among the top 60% of all ranked servers.

What is the current player count on Wasteland Wanderers - LOCAL TEST?

Current status for Wasteland Wanderers - LOCAL TEST: offline, last seen 13 days 3 hours ago.

Wipe schedule

On what schedule does Wasteland Wanderers - LOCAL TEST wipe?

There are not yet enough recorded wipes from Wasteland Wanderers - LOCAL TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 13 days 4 hours ago it made the world it is using now.

What can you expect on Wasteland Wanderers - LOCAL TEST when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join Wasteland Wanderers - LOCAL TEST?

In the Rust console (F1), type client.connect 176.249.238.16:28115. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp5
Max players Room for 5.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build It runs on build 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.