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Modded

LocalTest

Online 175.1.80.237:28015 checked 7m ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank–score 0
last wipe · restocked4d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on LocalTest?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what LocalTest tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does LocalTest appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include LocalTest: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is in play on LocalTest?

A procedural map, generated by the game, is what LocalTest runs.

What rules does LocalTest enforce, and what settings does it run?

The name of LocalTest gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of LocalTest?

You will find no region published for LocalTest. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 175.1.80.237:28015.

How stable is LocalTest, and is it currently online?

The shelves show LocalTest in stock and online right now. It came to Rust Vending Machine's notice on 15 October 2026.

Which Rust build is LocalTest running?

On Windows, LocalTest is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is the current player count on LocalTest?

LocalTest is carrying 0 players on 10 slots at the moment. The last 48 hours peaked at 10:00 UTC, when it averaged 1 players.

Wipe schedule

When does LocalTest wipe?

Too few wipes of LocalTest are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 4 days 22 hours ago.

How to join

What is the way to join LocalTest?

Press F1 in Rust to bring up the console and enter client.connect 175.1.80.237:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.