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Modded#10,020

Contracts Oxide Production (28015)

Offline 174.91.200.182:28015 checked 11h ago

moddedoxide
players now0of 3 slots
7-day average1peak 1
rank#10,020top 45%
last wipe · restocked12h agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75121:0022:0004:0005:00Wiped Tue 13 Oct, 21:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 10 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:27 UTC12h ago – – running 1
Tue 13 Oct, 21:28 UTC20h ago – – – 1
Sat 3 Oct, 04:34 UTC11d ago 1 held half 10.7 days 1
Thu 10 Sep, 03:56 UTC34d ago – – 23 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Contracts Oxide Production (28015)?

Here are the tags Contracts Oxide Production (28015) lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp3 (Max players): Room for 3; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Contracts Oxide Production (28015) in?

These Rust Vending Machine lists include Contracts Oxide Production (28015): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is currently on Contracts Oxide Production (28015)?

Generated by the game, the map on Contracts Oxide Production (28015) is procedural.

Which settings and rules apply on Contracts Oxide Production (28015)?

There is no gather rate in the name Contracts Oxide Production (28015). The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find Contracts Oxide Production (28015)?

No region is published by Contracts Oxide Production (28015). A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 174.91.200.182:28015.

What is the uptime like on Contracts Oxide Production (28015)?

No stock on Contracts Oxide Production (28015) at the moment, last seen 11 hours ago. Over 7 full days, the shelves were stocked for 7 of 168 hours (4%). The first sighting of it on Rust Vending Machine was 19 September 2026.

What Rust version does Contracts Oxide Production (28015) run?

Rust network protocol 2634 and build 167781 on Windows is what powers Contracts Oxide Production (28015). The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Contracts Oxide Production (28015) compare to other Rust servers in the rankings?

Over the last seven days Contracts Oxide Production (28015) ranks #10,020 on player hours, among the top 45% of all ranked servers.

What is the current player count on Contracts Oxide Production (28015)?

At the moment Contracts Oxide Production (28015) is offline, with a last sighting 11 hours ago. It peaked at 1 this week, and the average was 1. Its busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Wipe schedule

How often does Contracts Oxide Production (28015) wipe?

Because Contracts Oxide Production (28015) wipes irregularly, its next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 12 hours ago.

What can you expect on Contracts Oxide Production (28015) when wipe day comes?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Join the server

What is the way to join Contracts Oxide Production (28015)?

Open Rust and press F1 for the console, then type client.connect 174.91.200.182:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp3
Max players Room for 3.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.