Deadman's Shore
Online 174.90.53.108:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:18 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Deadman's Shore?
gmrust (Game mode): The standard survival game mode; mp150 (Max players): Room for 150; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167058 (Build): Game build: 167058; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use is what Deadman's Shore tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Deadman's Shore in?
The Rust Vending Machine lists that feature Deadman's Shore are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is in play on Deadman's Shore?
Deadman's Shore runs a procedural map of size 5,800 with seed 1174934360, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does Deadman's Shore enforce, and what settings does it run?
There is no gather rate in the name Deadman's Shore. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.
About the server
What is the location of Deadman's Shore?
No region is published by Deadman's Shore. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 174.90.53.108:28015.
What is the uptime like on Deadman's Shore?
You can grab Deadman's Shore: it is online as we speak. By its own uptime report, the last restart was about 6 days 17 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 29 September 2026.
Is Deadman's Shore lag-free?
Over the last 48 hours the average server fps was 84, with a low of 44. The entity count reached 181,976: that includes buildings, deployables and everything else. The highest memory reading was 10,873 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does Deadman's Shore use?
Rust network protocol 2634 and build 167058 on Windows is what powers Deadman's Shore. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is Deadman's Shore's rank among Rust servers?
The last seven days of player hours place Deadman's Shore at #15,901, in the top 72% of all ranked servers.
What is the current player count on Deadman's Shore?
Deadman's Shore is carrying 0 players on 150 slots at the moment. The past week gives an average of 0 players.
Wipe details
How often does Deadman's Shore wipe?
Too few wipes of Deadman's Shore are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 18 hours ago it made the world it is using now.
How does Deadman's Shore handle wipe day?
An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.
Getting in
What is the way to join Deadman's Shore?
Open Rust and press F1 for the console, then type client.connect 174.90.53.108:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust
mp150
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.