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Modded#15,986

Hayden's Diddy Island

Online 173.237.43.88:25635 checked 9m ago

moddedcarbon
players now0of 40 slots
7-day average0peak –
rank#15,986top 71%
last wipe · restocked4d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:00 UTC4d ago 0 – running 0
Fri 25 Sep, 03:15 UTC18d ago 3 halved by day 2 13.7 days 0
Sun 20 Sep, 23:32 UTC22d ago 0 – 4.2 days 0
Sun 20 Sep, 02:15 UTC23d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Hayden's Diddy Island?

Here are the tags Hayden's Diddy Island lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp40 (Max players): Room for 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167231 (Build): It runs on build 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Hayden's Diddy Island appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Hayden's Diddy Island are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

Which map is currently on Hayden's Diddy Island?

A procedural map, size 1,500 with seed 1771070230, generated by the game, is what Hayden's Diddy Island runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on Hayden's Diddy Island?

The name of Hayden's Diddy Island gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

Server details

What location is Hayden's Diddy Island in?

No region is published by Hayden's Diddy Island. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 173.237.43.88:25635.

How stable is Hayden's Diddy Island, and is it currently online?

You can grab Hayden's Diddy Island: it is online as we speak. By its own uptime report, the last restart was about 4 days 21 hours ago. Across the last 7 days, it was available for 164 of 168 hours, or 98% of the time. It came to Rust Vending Machine's notice on 19 September 2026.

What is the performance like on Hayden's Diddy Island?

Over the last 48 hours the average server fps was 236, with a low of 221. Up to 10,010 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,848 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does Hayden's Diddy Island use?

On Linux, Hayden's Diddy Island is running Rust network protocol 2634 and build 167231. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is Hayden's Diddy Island's rank among Rust servers?

Over the last seven days Hayden's Diddy Island ranks #15,986 on player hours, among the top 71% of all ranked servers.

Is Hayden's Diddy Island busy at the moment?

Hayden's Diddy Island is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players.

Wipe info

When does Hayden's Diddy Island wipe?

There is no way to predict the next wipe at Hayden's Diddy Island, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 4 days 23 hours ago it made the world it is using now.

What happens on Hayden's Diddy Island on wipe day?

An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 2.

Getting in

What steps do you take to join Hayden's Diddy Island?

Open Rust and press F1 for the console, then type client.connect 173.237.43.88:25635. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players Room for 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167231
Build It runs on build 167231.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.