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Rust Vending Machine 52,863playing
Modded#15,948

Rust Repair Validation

Offline 173.214.174.22:29015 checked 1d ago

moddedoxide
players now0of 1 slots
7-day average0peak –
rank#15,948top 72%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Rust Repair Validation?

gmrust (Game mode): The standard survival game mode; mp1 (Max players): 1 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what Rust Repair Validation tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Rust Repair Validation in?

These Rust Vending Machine lists include Rust Repair Validation: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on Rust Repair Validation?

Generated by the game, the map on Rust Repair Validation is procedural.

What rules does Rust Repair Validation enforce, and what settings does it run?

There is no gather rate in the name Rust Repair Validation. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

What location is Rust Repair Validation in?

No region is published by Rust Repair Validation. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 173.214.174.22:29015.

What is the uptime like on Rust Repair Validation?

Right now Rust Repair Validation is not in stock, last seen 34 hours ago. Its first record on Rust Vending Machine is dated 13 October 2026.

Which Rust build is Rust Repair Validation running?

On Windows, Rust Repair Validation is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does Rust Repair Validation sit in the rankings?

The last seven days of player hours place Rust Repair Validation at #15,948, in the top 72% of all ranked servers.

What is the current player count on Rust Repair Validation?

Current status for Rust Repair Validation: offline, last seen 34 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe schedule

How often does Rust Repair Validation wipe?

Too few wipes of Rust Repair Validation are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 34 hours ago.

Join the server

What steps do you take to join Rust Repair Validation?

Open Rust and press F1 for the console, then type client.connect 173.214.174.22:29015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp1
Max players 1 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.