A Shockbyte Rust Server
Offline 172.240.87.58:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:23 UTC3d ago | 1 | – | running | 1 |
| Fri 9 Oct, 17:53 UTC4d ago | 1 | – | 1.1 days | 1 |
| Thu 8 Oct, 03:28 UTC6d ago | 1 | – | 1.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on A Shockbyte Rust Server?
Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp125 (Max players): The cap is 125; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,700 with seed 1130370125, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on A Shockbyte Rust Server?
There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
About the server
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 172.240.87.58:28015.
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is not in stock, last seen 12 hours ago. The uptime counter points to a restart about 1 hours ago. 53 of 120 hours online over the last 5 full days, or 44% uptime. It came to Rust Vending Machine's notice on 8 October 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 128, and the floor was 121. Up to 140,594 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,303 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days of player hours place A Shockbyte Rust Server at #8,257, in the top 37% of all ranked servers.
What is the current player count on A Shockbyte Rust Server?
At the moment A Shockbyte Rust Server is offline, with a last sighting 12 hours ago. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 16:00 UTC, when it averaged 1 players.
Wipe details
How often does A Shockbyte Rust Server wipe?
Because A Shockbyte Rust Server wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 7 hours ago it made the world it is using now.
How does A Shockbyte Rust Server handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What steps do you take to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 172.240.87.58:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.