Clan AFK: Rust & Ruin
Online 172.240.87.149:23685 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:53 UTC5d ago | 0 | – | running | 0 |
| Sat 26 Sep, 03:45 UTC18d ago | 1 | halved by day 1 | 12.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Clan AFK: Rust & Ruin?
Here are the tags Clan AFK: Rust & Ruin lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): 125 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167231 (Build): Build 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Clan AFK: Rust & Ruin in?
These Rust Vending Machine lists include Clan AFK: Rust & Ruin: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
Which map is currently on Clan AFK: Rust & Ruin?
The map on Clan AFK: Rust & Ruin is procedural, size 2,000 with seed 484554513, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on Clan AFK: Rust & Ruin?
No gather rate is given in the name of Clan AFK: Rust & Ruin. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
Server info
What is the location of Clan AFK: Rust & Ruin?
You will find no region published for Clan AFK: Rust & Ruin. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 172.240.87.149:23685.
How stable is Clan AFK: Rust & Ruin, and is it currently online?
Open for trade right now: Clan AFK: Rust & Ruin is online. The uptime counter points to a restart about 5 days 11 hours ago. Over 7 full days, the shelves were stocked for 126 of 168 hours (75%). The first sighting of it on Rust Vending Machine was 13 September 2026.
Is Clan AFK: Rust & Ruin lag-free?
The 48-hour average for server fps is 232, and the floor was 205. At its peak it held 16,469 entities, counting buildings, deployables and all else in the world. At most it drew 3,948 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What version does Clan AFK: Rust & Ruin use?
Rust network protocol 2634 and build 167231 on Linux is what powers Clan AFK: Rust & Ruin. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does Clan AFK: Rust & Ruin sit in the rankings?
The last seven days of player hours place Clan AFK: Rust & Ruin at #15,966, in the top 72% of all ranked servers.
Is Clan AFK: Rust & Ruin busy at the moment?
You will find 0 players filling 125 slots in Clan AFK: Rust & Ruin as things stand. Over the last seven days you would have seen 0 players on average.
Wipe info
When does Clan AFK: Rust & Ruin wipe?
There are not yet enough recorded wipes from Clan AFK: Rust & Ruin to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 5 days 13 hours ago.
What can you expect on Clan AFK: Rust & Ruin when wipe day comes?
An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.
Join the server
What is the way to join Clan AFK: Rust & Ruin?
Press F1 in Rust to bring up the console and enter client.connect 172.240.87.149:23685. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://www.clanafk.com.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp125
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
