A Shockbyte Rust Server
Offline 172.240.236.132:20949 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW12d ago | 1 | – | running | 1 |
| Thu 1 Oct, 02:33 UTC13d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 16:19 UTC19d ago | 2 | halved by day 2 | 5.4 days | 0 |
| Fri 25 Sep, 05:15 UTC19d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on A Shockbyte Rust Server?
Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,250 with seed 2034431724, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.
About the server
What is the location of A Shockbyte Rust Server?
There is no region listed for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 172.240.236.132:20949.
What is the uptime like on A Shockbyte Rust Server?
No stock at present: A Shockbyte Rust Server is offline, last seen 30 hours ago. By its own uptime report, the last restart was about 1 hours ago. 129 of 168 hours online over the last 7 full days, or 77% uptime. Its first record on Rust Vending Machine is dated 19 September 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 87, and the floor was 2. At its peak it held 98,705 entities, counting buildings, deployables and all else in the world. At most it drew 3,917 MB of memory. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days A Shockbyte Rust Server ranks #15,892 on player hours, among the top 72% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
You will find A Shockbyte Rust Server offline right now; its last sighting was 30 hours ago. The past week gives an average of 0 players.
Wipe details
On what schedule does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 12 days 21 hours ago.
What can you expect on A Shockbyte Rust Server when wipe day comes?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 2.
Getting in
What steps do you take to join A Shockbyte Rust Server?
In the Rust console (F1), type client.connect 172.240.236.132:20949. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.