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Modded#15,802

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 12m ago

5x monthly wipes moddedoxide
players now0of 50 slots
7-day average0peak 1
rank#15,802top 71%
last wipe · restocked11d agomonthly schedule
next wipe · restock22d 20hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Darkstar 5X Experimental?

Here are the tags Darkstar 5X Experimental lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Darkstar 5X Experimental in?

The Rust Vending Machine lists that feature Darkstar 5X Experimental are: Top 5x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.

Map and rules

Which map is currently on Darkstar 5X Experimental?

A procedural map, size 3,500 with seed 1162579596, generated by the game, is what Darkstar 5X Experimental runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Darkstar 5X Experimental?

Darkstar 5X Experimental is named for its 5x gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Darkstar 5X Experimental?

There is no region listed for Darkstar 5X Experimental. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 172.240.229.71:28065.

How reliable is Darkstar 5X Experimental, and is it online now?

The shelves show Darkstar 5X Experimental in stock and online right now. Its uptime figure puts the last restart at roughly 9 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

Is Darkstar 5X Experimental lag-free?

Server fps over the last 48 hours averaged 130 and never dropped below 100. Up to 70,623 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,207 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does Darkstar 5X Experimental use?

On Windows, Darkstar 5X Experimental is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Darkstar 5X Experimental compare to other Rust servers in the rankings?

Over the last seven days Darkstar 5X Experimental ranks #15,802 on player hours, among the top 71% of all ranked servers.

How many players are on Darkstar 5X Experimental right now?

You will find 0 players filling 50 slots in Darkstar 5X Experimental as things stand. The seven-day average is 0, and the busiest point reached 1.

Wipe details

How often does Darkstar 5X Experimental wipe?

Only the monthly force wipe applies at Darkstar 5X Experimental. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 11 days 23 hours ago. Wipes once a month are what its tags show.

What happens on Darkstar 5X Experimental on wipe day?

An average of 0 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Getting in

What is the way to join Darkstar 5X Experimental?

Open Rust and press F1 for the console, then type client.connect 172.240.229.71:28065. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.