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Modded#15,915

CI test server

Offline 172.182.253.32:28015 checked 1d ago

vanillamoddedcarbon
players now0of 40 slots
7-day average0peak –
rank#15,915top 72%
last wipe · restocked1d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on CI test server?

The server browser reads these tags that CI test server publishes: gmvanilla (Game mode): Vanilla survival mode; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2635 (Protocol): You need protocol 2635 to join, matching your game version; cs167644 (Build): Build 167644; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find CI test server in?

These Rust Vending Machine lists include CI test server: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on CI test server?

Generated by the game, the map on CI test server is procedural.

Which settings and rules apply on CI test server?

The name of CI test server gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is CI test server in?

No region is published by CI test server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 172.182.253.32:28015.

How stable is CI test server, and is it currently online?

No stock on CI test server at the moment, last seen 47 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first sighting of it on Rust Vending Machine was 12 October 2026.

What version does CI test server use?

Rust network protocol 2635 and build 167644 on Linux is what powers CI test server. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does CI test server compare to other Rust servers in the rankings?

The last seven days of player hours place CI test server at #15,915, in the top 72% of all ranked servers.

Is CI test server busy at the moment?

Current status for CI test server: offline, last seen 47 hours ago. The seven-day average stands at 0 players.

Wipe details

When does CI test server wipe?

The wipes of CI test server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 47 hours ago it made the world it is using now.

Getting in

What steps do you take to join CI test server?

Open Rust and press F1 for the console, then type client.connect 172.182.253.32:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167644,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp40
Max players The cap is 40.
ts8
Group limit The default cap is 8 per team.
v2635
Protocol You need protocol 2635 to join, matching your game version.
cs167644
Build Build 167644.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.