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Modded#15,900

Carbon Plugin Dev

Offline 172.105.105.17:28015 checked 23h ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,900top 72%
last wipe · restocked23h agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:44 UTC23h ago – – running 0
Fri 2 Oct, 18:56 UTC12d ago 0 – 11.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Carbon Plugin Dev?

gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins is what Carbon Plugin Dev tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Carbon Plugin Dev in?

These Rust Vending Machine lists include Carbon Plugin Dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is in play on Carbon Plugin Dev?

A procedural map, generated by the game, is what Carbon Plugin Dev runs.

What rules does Carbon Plugin Dev enforce, and what settings does it run?

There is no gather rate in the name Carbon Plugin Dev. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is Carbon Plugin Dev in?

No region is published by Carbon Plugin Dev. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 172.105.105.17:28015.

How reliable is Carbon Plugin Dev, and is it online now?

Right now Carbon Plugin Dev is not in stock, last seen 23 hours ago. Across the last 7 days, it was available for 1 of 168 hours, or 1% of the time. Its first record on Rust Vending Machine is dated 2 October 2026.

Which Rust build is Carbon Plugin Dev running?

On Linux, Carbon Plugin Dev is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is Carbon Plugin Dev's rank among Rust servers?

The last seven days of player hours place Carbon Plugin Dev at #15,900, in the top 72% of all ranked servers.

How many players are on Carbon Plugin Dev right now?

At the moment Carbon Plugin Dev is offline, with a last sighting 23 hours ago. The seven-day average stands at 0 players.

Wipe schedule

On what schedule does Carbon Plugin Dev wipe?

The wipes of Carbon Plugin Dev on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 23 hours ago.

What happens on Carbon Plugin Dev on wipe day?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What is the way to join Carbon Plugin Dev?

In the Rust console (F1), type client.connect 172.105.105.17:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival play.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.