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Rust Vending Machine 39,905playing
Modded#13,809

RustProject DEV

Offline 171.225.248.104:28015 checked 8d ago

moddedcarbon
players now1of 10 slots
7-day average0peak –
rank#13,809top 61%
last wipe · restocked9d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:41 UTC9d ago 1 – running 1
Thu 1 Oct, 19:18 UTC FW12d ago 1 held half 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RustProject DEV?

Here are the tags RustProject DEV lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RustProject DEV in?

The Rust Vending Machine lists that feature RustProject DEV are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on RustProject DEV?

Generated by the game, the map on RustProject DEV is procedural.

Which settings and rules apply on RustProject DEV?

The name of RustProject DEV gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is RustProject DEV in?

No region is published by RustProject DEV. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 171.225.248.104:28015.

What is the uptime like on RustProject DEV?

No stock at present: RustProject DEV is offline, last seen 8 days 21 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 28 September 2026.

What Rust version does RustProject DEV run?

On Windows, RustProject DEV is running Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is RustProject DEV's rank among Rust servers?

The last seven days of player hours place RustProject DEV at #13,809, in the top 61% of all ranked servers.

Is RustProject DEV busy at the moment?

You will find RustProject DEV offline right now; its last sighting was 8 days 21 hours ago.

Wipe info

When does RustProject DEV wipe?

The wipes of RustProject DEV on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 9 days 18 hours ago it made the world it is using now.

How does RustProject DEV handle wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 2 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.

Getting in

What is the way to join RustProject DEV?

Open Rust and press F1 for the console, then type client.connect 171.225.248.104:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166494
Build It runs on build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.