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Modded#15,886

My Rust Server | ScalaCube

Offline 170.23.68.195:2237 checked 5h ago

moddedoxide
players now0of 150 slots
7-day average0peak –
rank#15,886top 72%
last wipe · restocked15h agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
0123419:0021:0023:0001:0003:0005:00Wiped Wed 14 Oct, 19:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020019:0021:0023:0001:0003:0005:00Wiped Wed 14 Oct, 19:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on My Rust Server | ScalaCube?

The server browser reads these tags that My Rust Server | ScalaCube publishes: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does My Rust Server | ScalaCube appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature My Rust Server | ScalaCube are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is in play on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000 with seed 12345, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does My Rust Server | ScalaCube enforce, and what settings does it run?

The name of My Rust Server | ScalaCube gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

Where can you find My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 170.23.68.195:2237.

What is the uptime like on My Rust Server | ScalaCube?

No stock on My Rust Server | ScalaCube at the moment, last seen 5 hours ago. Its uptime figure puts the last restart at roughly 9 hours ago. Its first record on Rust Vending Machine is dated 14 October 2026.

Is My Rust Server | ScalaCube lag-free?

Server fps over the last 48 hours averaged 94 and never dropped below 81. The entity count reached 91,217: that includes buildings, deployables and everything else. At most it drew 2,275 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does My Rust Server | ScalaCube run?

The setup: My Rust Server | ScalaCube on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does My Rust Server | ScalaCube sit in the rankings?

Over the last seven days My Rust Server | ScalaCube ranks #15,886 on player hours, among the top 72% of all ranked servers.

How many players are on My Rust Server | ScalaCube right now?

You will find My Rust Server | ScalaCube offline right now; its last sighting was 5 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe details

When does My Rust Server | ScalaCube wipe?

The wipes of My Rust Server | ScalaCube on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 15 hours ago it made the world it is using now.

Join the server

What steps do you take to join My Rust Server | ScalaCube?

Press F1 in Rust to bring up the console and enter client.connect 170.23.68.195:2237. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players 150 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.