RCE TAKEOVER
Online 170.23.127.203:25565 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:14 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on RCE TAKEOVER?
Here are the tags RCE TAKEOVER lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp200 (Max players): The cap is 200; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does RCE TAKEOVER appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature RCE TAKEOVER are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on RCE TAKEOVER?
RCE TAKEOVER runs a procedural map of size 3,000 with seed 2345976, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on RCE TAKEOVER?
There is no gather rate in the name RCE TAKEOVER. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
Server details
What location is RCE TAKEOVER in?
No region is published by RCE TAKEOVER. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 170.23.127.203:25565.
How stable is RCE TAKEOVER, and is it currently online?
You can grab RCE TAKEOVER: it is online as we speak. Its uptime figure puts the last restart at roughly 15 hours ago. Across the last 7 days, it was available for 145 of 168 hours, or 86% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does RCE TAKEOVER perform?
Server fps over the last 48 hours averaged 233 and never dropped below 141. At its peak it held 44,206 entities, counting buildings, deployables and all else in the world. At most it drew 1,757 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What version does RCE TAKEOVER use?
The setup: RCE TAKEOVER on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is RCE TAKEOVER's rank among Rust servers?
Over the last seven days RCE TAKEOVER ranks #15,912 on player hours, among the top 72% of all ranked servers.
What is the current player count on RCE TAKEOVER?
RCE TAKEOVER is carrying 0 players on 200 slots at the moment. The past week gives an average of 0 players.
Wipe info
How often does RCE TAKEOVER wipe?
Too few wipes of RCE TAKEOVER are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 17 hours ago it made the world it is using now.
What happens on RCE TAKEOVER on wipe day?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Getting in
What is the way to join RCE TAKEOVER?
Press F1 in Rust to bring up the console and enter client.connect 170.23.127.203:25565. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.