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Rust Vending Machine 34,353playing
Modded#7,644

pico-v2 test

Offline 169.150.196.33:28015 checked 3d ago

moddedoxide
players now0of 10 slots
7-day average1peak 1
rank#7,644top 34%
last wipe · restocked3d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 14:54 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on pico-v2 test?

Here are the tags pico-v2 test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find pico-v2 test in?

The Rust Vending Machine lists that feature pico-v2 test are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is in play on pico-v2 test?

Generated by the game, the map on pico-v2 test is procedural.

What rules does pico-v2 test enforce, and what settings does it run?

No gather rate is given in the name of pico-v2 test. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is off.

Server info

What is the location of pico-v2 test?

There is no region listed for pico-v2 test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 169.150.196.33:28015.

How reliable is pico-v2 test, and is it online now?

Right now pico-v2 test is not in stock, last seen 3 days 10 hours ago. Over 4 full days, the shelves were stocked for 11 of 96 hours (11%). Its first record on Rust Vending Machine is dated 9 October 2026.

What Rust version does pico-v2 test run?

On Windows, pico-v2 test is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is pico-v2 test's rank among Rust servers?

The last seven days of player hours place pico-v2 test at #7,644, in the top 34% of all ranked servers.

What is the current player count on pico-v2 test?

At the moment pico-v2 test is offline, with a last sighting 3 days 10 hours ago. The seven-day average is 1, and the busiest point reached 1.

Wipe info

How often does pico-v2 test wipe?

Too few wipes of pico-v2 test are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 3 days 15 hours ago.

What can you expect on pico-v2 test when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in.

How to join

What is the way to join pico-v2 test?

Press F1 in Rust to bring up the console and enter client.connect 169.150.196.33:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.