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Modded#14,461

Test Server Alpha

Offline 169.1.180.45:28015 checked 6d ago

moddedoxide
players now1of 100 slots
7-day average1peak 1
rank#14,461top 65%
last wipe · restocked6d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Test Server Alpha?

Here are the tags Test Server Alpha lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The cap is 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167058 (Build): It runs on build 167058; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Test Server Alpha appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Test Server Alpha are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

Which map is currently on Test Server Alpha?

Generated by the game, the map on Test Server Alpha is procedural.

What rules does Test Server Alpha enforce, and what settings does it run?

There is no gather rate in the name Test Server Alpha. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Test Server Alpha?

You will find no region published for Test Server Alpha. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 169.1.180.45:28015.

How stable is Test Server Alpha, and is it currently online?

No stock at present: Test Server Alpha is offline, last seen 6 days 15 hours ago. Over 6 full days, the shelves were stocked for 0 of 144 hours (0%). Its first record on Rust Vending Machine is dated 7 October 2026.

What Rust version does Test Server Alpha run?

On Windows, Test Server Alpha is running Rust network protocol 2634 and build 167058. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does Test Server Alpha compare to other Rust servers in the rankings?

The last seven days of player hours place Test Server Alpha at #14,461, in the top 65% of all ranked servers.

How many players are on Test Server Alpha right now?

At the moment Test Server Alpha is offline, with a last sighting 6 days 15 hours ago. The seven-day average stands at 1 players, peaking at 1.

Wipe info

On what schedule does Test Server Alpha wipe?

Too few wipes of Test Server Alpha are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 6 days 16 hours ago.

How to join

What steps do you take to join Test Server Alpha?

In the Rust console (F1), type client.connect 169.1.180.45:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The cap is 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167058
Build It runs on build 167058.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.