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Modded#16,921

ScareHouse

Offline 168.100.161.242:28110 checked 16d ago

moddedoxide
players now0of 100 slots
7-day average0peak –
rank#16,921top 71%
last wipe · restocked41d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on ScareHouse?

gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what ScareHouse tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does ScareHouse appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature ScareHouse are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on ScareHouse?

ScareHouse runs a procedural map of size 1,000 with seed 666, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does ScareHouse enforce, and what settings does it run?

The name of ScareHouse gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find ScareHouse?

No region is published by ScareHouse. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 168.100.161.242:28110.

How stable is ScareHouse, and is it currently online?

No stock at present: ScareHouse is offline, last seen 16 days 2 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 13 September 2026.

Which Rust build is ScareHouse running?

Rust network protocol 2633 and build 162929 on Windows is what powers ScareHouse. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does ScareHouse sit in the rankings?

Over the last seven days ScareHouse ranks #16,921 on player hours, among the top 71% of all ranked servers.

How many players are on ScareHouse right now?

Current status for ScareHouse: offline, last seen 16 days 2 hours ago.

Wipe details

When does ScareHouse wipe?

The wipes of ScareHouse on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 41 days 10 hours ago.

Getting in

What is the way to join ScareHouse?

Press F1 in Rust to bring up the console and enter client.connect 168.100.161.242:28110. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://discord.com/invite/tommygun.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The cap is 100.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.