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Modded#15,225

Hat's Plugin Development

Online 166.1.120.60:28039 checked 8m ago

moddedoxide
players now0of ? slots
7-day average0peak –
rank#15,225top 70%
last wipe · restocked17d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123402:0010:0018:0003:0011:0019:00

Hourly average and peak, UTC.

Server performance

01020304002:0010:0018:0003:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Hat's Plugin Development?

gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): Room for 0; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Hat's Plugin Development tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Hat's Plugin Development appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Hat's Plugin Development are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is in play on Hat's Plugin Development?

Hat's Plugin Development runs a procedural map of size 1,000 with seed 1, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Hat's Plugin Development?

There is no gather rate in the name Hat's Plugin Development. The group size is capped at 50 players. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is disabled.

About the server

Where can you find Hat's Plugin Development?

You will find no region published for Hat's Plugin Development. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 166.1.120.60:28039.

How reliable is Hat's Plugin Development, and is it online now?

You can grab Hat's Plugin Development: it is online as we speak. The uptime counter points to a restart about 16 days 23 hours ago. The first sighting of it on Rust Vending Machine was 20 October 2026.

Is Hat's Plugin Development lag-free?

The 48-hour average for server fps is 40, and the floor was 40. Up to 4,241 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 1,079 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Hat's Plugin Development running?

On Linux, Hat's Plugin Development is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Hat's Plugin Development sit in the rankings?

The last seven days of player hours place Hat's Plugin Development at #15,225, in the top 70% of all ranked servers.

What is the current player count on Hat's Plugin Development?

0 players are in Hat's Plugin Development as things stand. The seven-day average stands at 0 players.

Wipe details

How often does Hat's Plugin Development wipe?

Too few wipes of Hat's Plugin Development are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 17 days 1 hours ago.

Join the server

What is the way to join Hat's Plugin Development?

In the Rust console (F1), type client.connect 166.1.120.60:28039. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp0
Max players Room for 0.
ts50
Group limit Teams cap at 50.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build It runs on build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.