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Rust Vending Machine 48,339playing
Modded#15,947

Rust test server_1

Online 163.44.113.12:28015 checked 9m ago

moddedoxide
players now0of 30 slots
7-day average0peak –
rank#15,947top 72%
last wipe · restocked103d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Rust test server_1?

The server browser reads these tags that Rust test server_1 publishes: gmrust (Game mode): Rust survival, the standard way; mp30 (Max players): The cap is 30; ts8 (Group limit): The default cap is 8 per team; v2631 (Protocol): You need protocol 2631 to join, matching your game version; cs156583 (Build): Game build: 156583; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rust test server_1 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust test server_1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on Rust test server_1?

A procedural map, size 1,000 with seed 1319438048, generated by the game, is what Rust test server_1 runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Rust test server_1?

There is no gather rate in the name Rust test server_1. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Rust test server_1?

There is no region listed for Rust test server_1. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 163.44.113.12:28015.

How reliable is Rust test server_1, and is it online now?

Open for trade right now: Rust test server_1 is online. The uptime counter points to a restart about 19 days 11 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

How well does Rust test server_1 perform?

Server fps over the last 48 hours averaged 234 and never dropped below 219. At its peak it held 3,084 entities, counting buildings, deployables and all else in the world. At most it drew 1,508 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does Rust test server_1 use?

The setup: Rust test server_1 on Linux, Rust network protocol 2631 and build 156583. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Rust test server_1 sit in the rankings?

The last seven days of player hours place Rust test server_1 at #15,947, in the top 72% of all ranked servers.

Is Rust test server_1 busy at the moment?

Rust test server_1 is carrying 0 players on 30 slots at the moment. The past week gives an average of 0 players.

Wipe info

On what schedule does Rust test server_1 wipe?

Too few wipes of Rust test server_1 are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 103 days 9 hours ago.

How to join

What is the way to join Rust test server_1?

In the Rust console (F1), type client.connect 163.44.113.12:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp30
Max players The cap is 30.
ts8
Group limit The default cap is 8 per team.
v2631
Protocol You need protocol 2631 to join, matching your game version.
cs156583
Build Game build: 156583.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.