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Modded#2,831

Ruka_RustServer

Online 162.43.9.12:28015 checked 12m ago

moddedoxide
players now0of 50 slots
7-day average1peak 9
rank#2,831top 13%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.2 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:05 UTC11d ago 14 – running 0
Mon 21 Sep, 05:11 UTC23d ago 2 held half 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Ruka_RustServer?

The server browser reads these tags that Ruka_RustServer publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): Game build: 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Ruka_RustServer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Ruka_RustServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Ruka_RustServer?

Ruka_RustServer runs a procedural map of size 5,000 with seed 981907749, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Ruka_RustServer enforce, and what settings does it run?

No gather rate is given in the name of Ruka_RustServer. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

What is the location of Ruka_RustServer?

There is no region listed for Ruka_RustServer. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 162.43.9.12:28015.

How stable is Ruka_RustServer, and is it currently online?

The shelves show Ruka_RustServer in stock and online right now. The uptime counter points to a restart about 11 days 20 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 21 September 2026.

How well does Ruka_RustServer perform?

The 48-hour average for server fps is 55, and the floor was 32. At its peak it held 155,083 entities, counting buildings, deployables and all else in the world. The highest memory reading was 8,095 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does Ruka_RustServer use?

On Linux, Ruka_RustServer is running Rust network protocol 2634 and build 166586. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is Ruka_RustServer's rank among Rust servers?

Over the last seven days Ruka_RustServer ranks #2,831 on player hours, among the top 13% of all ranked servers.

What is the current player count on Ruka_RustServer?

Ruka_RustServer is carrying 0 players on 50 slots at the moment. The seven-day average is 1, and the busiest point reached 9. The last 48 hours peaked at 15:00 UTC, when it averaged 3 players.

Wipe schedule

On what schedule does Ruka_RustServer wipe?

Too few wipes of Ruka_RustServer are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 11 days 22 hours ago it made the world it is using now.

What happens on Ruka_RustServer on wipe day?

An average of 8 players turned up at the peak of its recent wipes. On the latest wipe, 27 hours after it began, the crowd peaked. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

How to join

What steps do you take to join Ruka_RustServer?

Press F1 in Rust to bring up the console and enter client.connect 162.43.9.12:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players Room for 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166586
Build Game build: 166586.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.