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Rust Vending Machine 40,574playing
Modded#15,971

Server

Online 162.43.8.113:28015 checked 13m ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,971top 72%
last wipe · restocked25d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

025507510003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 00:16 UTC25d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Server?

Here are the tags Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): Game build: 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on Server?

Server runs a procedural map of size 5,000 with seed 1110874180, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Server?

There is no gather rate in the name Server. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

Where can you find Server?

There is no region listed for Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 162.43.8.113:28015.

What is the uptime like on Server?

The shelves show Server in stock and online right now. Its uptime figure puts the last restart at roughly 5 days 13 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 18 September 2026.

What is the performance like on Server?

Server fps over the last 48 hours averaged 65 and never dropped below 48. Up to 137,234 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,674 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does Server use?

On Linux, Server is running Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does Server compare to other Rust servers in the rankings?

The last seven days of player hours place Server at #15,971, in the top 72% of all ranked servers.

Is Server busy at the moment?

Right now 10 slots in Server hold 0 players. Over the last seven days you would have seen 0 players on average.

Wipe info

How often does Server wipe?

The wipes of Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 25 days 2 hours ago.

What can you expect on Server when wipe day comes?

An average of 4 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 39 hours in.

How to join

What is the way to join Server?

Open Rust and press F1 for the console, then type client.connect 162.43.8.113:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build Game build: 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.