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Rust Vending Machine 79,062playing
Modded#15,901

RustServer_4816

Online 160.251.255.74:28015 checked 7m ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,901top 71%
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustServer_4816?

The server browser reads these tags that RustServer_4816 publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs162929 (Build): It runs on build 162929; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustServer_4816 in?

These Rust Vending Machine lists include RustServer_4816: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on RustServer_4816?

The map on RustServer_4816 is procedural, size 5,000 with seed 28014, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_4816?

There is no gather rate in the name RustServer_4816. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find RustServer_4816?

No region is published by RustServer_4816. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 160.251.255.74:28015.

What is the uptime like on RustServer_4816?

Open for trade right now: RustServer_4816 is online. By its own uptime report, the last restart was about 15 days 7 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does RustServer_4816 perform?

Server fps over the last 48 hours averaged 50 and never dropped below 41. Up to 141,628 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 6,971 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does RustServer_4816 run?

The setup: RustServer_4816 on Linux, Rust network protocol 2633 and build 162929. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does RustServer_4816 compare to other Rust servers in the rankings?

The last seven days of player hours place RustServer_4816 at #15,901, in the top 71% of all ranked servers.

How many players are on RustServer_4816 right now?

RustServer_4816 is carrying 0 players on 50 slots at the moment. The seven-day average stands at 0 players.

Wipe schedule

When does RustServer_4816 wipe?

Too few wipes of RustServer_4816 are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 39 days 21 hours ago.

How to join

What is the way to join RustServer_4816?

Press F1 in Rust to bring up the console and enter client.connect 160.251.255.74:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs162929
Build It runs on build 162929.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.