[JP/Tokyo] Solo/Duo/Trio
Online 160.251.250.21:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:13 UTC12d ago | 3 | – | running | 0 |
| Fri 25 Sep, 11:07 UTC19d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on [JP/Tokyo] Solo/Duo/Trio?
Here are the tags [JP/Tokyo] Solo/Duo/Trio lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find [JP/Tokyo] Solo/Duo/Trio in?
The Rust Vending Machine lists that feature [JP/Tokyo] Solo/Duo/Trio are: Community Rust servers in stock. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on [JP/Tokyo] Solo/Duo/Trio?
[JP/Tokyo] Solo/Duo/Trio runs a procedural map of size 3,500 with seed 714728274, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on [JP/Tokyo] Solo/Duo/Trio?
The name of [JP/Tokyo] Solo/Duo/Trio gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is [JP/Tokyo] Solo/Duo/Trio in?
No region tag comes from [JP/Tokyo] Solo/Duo/Trio, but the name suggests Asia. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 160.251.250.21:28015.
What is the uptime like on [JP/Tokyo] Solo/Duo/Trio?
The shelves show [JP/Tokyo] Solo/Duo/Trio in stock and online right now. The uptime counter points to a restart about 10 days 7 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What is the performance like on [JP/Tokyo] Solo/Duo/Trio?
Over the last 48 hours the average server fps was 80, with a low of 58. The entity count reached 74,570: that includes buildings, deployables and everything else. At most it drew 4,019 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is [JP/Tokyo] Solo/Duo/Trio running?
The setup: [JP/Tokyo] Solo/Duo/Trio on Linux, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.
Player count
How does [JP/Tokyo] Solo/Duo/Trio compare to other Rust servers in the rankings?
The last seven days of player hours place [JP/Tokyo] Solo/Duo/Trio at #2,065, in the top 9% of all ranked servers.
Is [JP/Tokyo] Solo/Duo/Trio busy at the moment?
Right now 100 slots in [JP/Tokyo] Solo/Duo/Trio hold 1 players. The seven-day average is 3, and the busiest point reached 7. The last 48 hours peaked at 13:00 UTC, when it averaged 4 players.
Wipe info
When does [JP/Tokyo] Solo/Duo/Trio wipe?
Too few wipes of [JP/Tokyo] Solo/Duo/Trio are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 12 days 11 hours ago.
How does [JP/Tokyo] Solo/Duo/Trio handle wipe day?
An average of 4 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
Join the server
What is the way to join [JP/Tokyo] Solo/Duo/Trio?
In the Rust console (F1), type client.connect 160.251.250.21:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/QjJSb4U6T for its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
