Ninniku_Server
Online 160.251.236.248:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC13d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Ninniku_Server?
The server browser reads these tags that Ninniku_Server publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Ninniku_Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Ninniku_Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on Ninniku_Server?
Ninniku_Server runs a procedural map of size 4,250 with seed 818666203, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Ninniku_Server enforce, and what settings does it run?
The name of Ninniku_Server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find Ninniku_Server?
You will find no region published for Ninniku_Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 160.251.236.248:28015.
What is the uptime like on Ninniku_Server?
The shelves show Ninniku_Server in stock and online right now. Its uptime figure puts the last restart at roughly 5 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 30 September 2026.
Is Ninniku_Server lag-free?
Server fps over the last 48 hours averaged 50 and never dropped below 27. The entity count reached 110,842: that includes buildings, deployables and everything else. The highest memory reading was 3,958 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Ninniku_Server running?
On Linux, Ninniku_Server is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does Ninniku_Server sit in the rankings?
The last seven days of player hours place Ninniku_Server at #5,462, in the top 25% of all ranked servers.
Is Ninniku_Server busy at the moment?
You will find 0 players filling 10 slots in Ninniku_Server as things stand. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
Wipe details
How often does Ninniku_Server wipe?
The wipes of Ninniku_Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 13 days 1 hours ago.
What happens on Ninniku_Server on wipe day?
An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 5 hours in.
How to join
What steps do you take to join Ninniku_Server?
Open Rust and press F1 for the console, then type client.connect 160.251.236.248:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.