RustServer_14669
Online 160.251.232.209:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC3d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW12d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on RustServer_14669?
The server browser reads these tags that RustServer_14669 publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): It runs on build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does RustServer_14669 appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature RustServer_14669 are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is currently on RustServer_14669?
RustServer_14669 runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on RustServer_14669?
No gather rate is given in the name of RustServer_14669. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server details
Where can you find RustServer_14669?
No region is published by RustServer_14669. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 160.251.232.209:28015.
How reliable is RustServer_14669, and is it online now?
You can grab RustServer_14669: it is online as we speak. Its uptime figure puts the last restart at roughly 3 days 5 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does RustServer_14669 perform?
Server fps over the last 48 hours averaged 69 and never dropped below 57. The entity count reached 121,907: that includes buildings, deployables and everything else. The highest memory reading was 4,789 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does RustServer_14669 use?
On Linux, RustServer_14669 is running Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does RustServer_14669 sit in the rankings?
The last seven days of player hours place RustServer_14669 at #4,741, in the top 21% of all ranked servers.
How many players are on RustServer_14669 right now?
Right now 50 slots in RustServer_14669 hold 1 players. The seven-day average stands at 0 players, peaking at 3. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
Wipe details
On what schedule does RustServer_14669 wipe?
There are not yet enough recorded wipes from RustServer_14669 to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 3 days 6 hours ago.
How does RustServer_14669 handle wipe day?
An average of 3 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.
Getting in
What is the way to join RustServer_14669?
In the Rust console (F1), type client.connect 160.251.232.209:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.