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Modded#13,547

RustServer_670

Online 160.251.213.151:28015 checked 9m ago

moddedoxide
players now0of 50 slots
7-day average0peak 1
rank#13,547top 61%
last wipe · restocked11d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustServer_670?

Here are the tags RustServer_670 lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustServer_670 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustServer_670 are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on RustServer_670?

RustServer_670 runs a procedural map of size 3,000 with seed 30230, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on RustServer_670?

There is no gather rate in the name RustServer_670. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is RustServer_670 in?

You will find no region published for RustServer_670. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 160.251.213.151:28015.

What is the uptime like on RustServer_670?

The shelves show RustServer_670 in stock and online right now. Its uptime figure puts the last restart at roughly 10 days 11 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 3 October 2026.

How well does RustServer_670 perform?

Over the last 48 hours the average server fps was 114, with a low of 96. At its peak it held 48,620 entities, counting buildings, deployables and all else in the world. At most it drew 3,188 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does RustServer_670 use?

Rust network protocol 2634 and build 166652 on Linux is what powers RustServer_670. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does RustServer_670 compare to other Rust servers in the rankings?

The last seven days of player hours place RustServer_670 at #13,547, in the top 61% of all ranked servers.

What is the current player count on RustServer_670?

You will find 0 players filling 50 slots in RustServer_670 as things stand. It peaked at 1 this week, and the average was 0.

Wipe schedule

When does RustServer_670 wipe?

There are not yet enough recorded wipes from RustServer_670 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 11 days 4 hours ago.

How to join

What is the way to join RustServer_670?

Press F1 in Rust to bring up the console and enter client.connect 160.251.213.151:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.